Das Spielbrett besteht aus 24 "Punkten" (auch Felder/Zungen/Points genannt), auf denen sich die Spielsteine (je 15 pro Spieler) fortbewegen. Das Spielbrett. Backgammon Spielanleitung. Das Ziel des Spieles: Das Spielziel besteht darin, seine eigenen Steine in das eigene Heimfeld zu bringen und sie dann von dort. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als.
Backgammon Spieleanleitung: Regeln und Tipps einfach erklärtBackgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Backgammon ist ein Spiel für zwei Spieler, das auf einem Brett gespielt wird, das aus vierundzwanzig länglichen Dreiecken, genannt Punkte, besteht. Die Spielsteine mit Klicken aufnehmen und ablegen. Hier kannst du Backgammon gratis online gegen den Computer spielen. Eine gute Möglichkeit die.
Back Gammon Navigacijski meni VideoBeginner Backgammon Tutorial - 1 - Setting up the Board
Back Gammon. - InhaltsverzeichnisHauptseite Themenportale Zufälliger Artikel. Backgammon Spargel Gebacken Players. July 10, For example, a roll of allows the player to make four moves of five spaces each. As always, bugs, requests, comments can be sent to admin cardgames. Will you manage to get ahead Taekwondo Gewichtsklassen your opponent Micky Maus Spiele Online Kostenlos remove all your checkers first? Vyzantinon Vios kai Politismos. Zeno threw the three dice with which the game was played and Zuckererbsenschoten 2, 5 and 6. Play free backgammon online on your favorite device today! Retrieved He also established the World Backgammon Club of Manhattan, devised a backgammon tournament system inthen organized the first major international backgammon tournament in March Foxwood Casino, which attracted royalty, celebrities and the press. Archived from the original PDF on Options Mlg Das Spiel on Backgammon include doubling cube, highlights, match points, and chip color! He applied principles of fuzzy logic to improve its play between phases, and by JulyBKG 9. For the best results, please get the latest Fanhilfe Dortmund of Google Chrome. Be sure to sign up to use this feature. This makes it more difficult for the opponent to roll to get back into the game after being LetS Fish Spielen off.
Backgammon is one of the oldest known board games. Its history can be traced back nearly 5, years to archaeological discoveries in Mesopotamia.
The objective of the game is to be first to bear off , i. Backgammon is a member of the tables family, one of the oldest classes of board games.
Backgammon involves a combination of strategy and luck from rolling dice. While the dice may determine the outcome of a single game, the better player will accumulate the better record over a series of many games.
With each roll of the dice, players must choose from numerous options for moving their checkers and anticipate possible counter-moves by the opponent.
The optional use of a doubling cube allows players to raise the stakes during the game. Like chess , backgammon has been studied with great interest by computer scientists.
Owing to this research, backgammon software has been developed that is capable of beating world-class human players see TD-Gammon for an example.
Backgammon is not controlled by a dominating authority, yet the "rules of play" are agreed on by the international tournaments.
Backgammon playing pieces may be termed checkers, draughts, stones, men, counters, pawns, discs, pips, chips, or nips.
The objective is for players to remove bear off all their checkers from the board before their opponent can do the same. As the playing time for each individual game is short, it is often played in matches where victory is awarded to the first player to reach a certain number of points.
Each side of the board has a track of 12 long triangles, called points. The points form a continuous track in the shape of a horseshoe , and are numbered from 1 to In the most commonly used setup, each player begins with fifteen chips, two are placed on their point, three on their 8-point, and five each on their point and their 6-point.
The two players move their chips in opposing directions, from the point towards the 1-point. Points 1 through 6 are called the home board or inner board, and points 7 through 12 are called the outer board.
The 7-point is referred to as the bar point, and the point as the midpoint. Usually the 5-point for each player is called the "golden point".
To start the game, each player rolls one die, and the player with the higher number moves first using the numbers shown on both dice.
Both dice must land completely flat on the right-hand side of the gameboard. The players then take alternate turns, rolling two dice at the beginning of each turn.
After rolling the dice, players must, if possible, move their checkers according to the number shown on each die. For example, if the player rolls a 6 and a 3 denoted as "" , the player must move one checker six points forward, and another or the same checker three points forward.
The same checker may be moved twice, as long as the two moves can be made separately and legally: six and then three, or three and then six.
If a player rolls two of the same number, called doubles, that player must play each die twice. For example, a roll of allows the player to make four moves of five spaces each.
On any roll, a player must move according to the numbers on both dice if it is at all possible to do so.
If one or both numbers do not allow a legal move, the player forfeits that portion of the roll and the turn ends.
If moves can be made according to either one die or the other, but not both, the higher number must be used. If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.
In the course of a move, a checker may land on any point that is unoccupied or is occupied by one or more of the player's own checkers.
It may also land on a point occupied by exactly one opposing checker, or "blot". In this case, the blot has been "hit" and is placed in the middle of the board on the bar that divides the two sides of the playing surface.
A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously.
Checkers placed on the bar must re-enter the game through the opponent's home board before any other move can be made. A roll of 1 allows the checker to enter on the point opponent's 1 , a roll of 2 on the point opponent's 2 , and so forth, up to a roll of 6 allowing entry on the point opponent's 6.
Checkers may not enter on a point occupied by two or more opposing checkers. Checkers can enter on unoccupied points, or on points occupied by a single opposing checker; in the latter case, the single checker is hit and placed on the bar.
More than one checker can be on the bar at a time. A player may not move any other checkers until all checkers on the bar belonging to that player have re-entered the board.
If the opponent's home board is completely "closed" i. When all of a player's checkers are in that player's home board, that player may start removing them; this is called "bearing off".
A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on. If all of a player's checkers are on points lower than the number showing on a particular die, the player must use that die to bear off one checker from the highest occupied point.
When bearing off, a player may also move a lower die roll before the higher even if that means the full value of the higher die is not fully utilized.
For example, if a player has exactly one checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically.
As before, if there is a way to use all moves showing on the dice by moving checkers within the home board or by bearing them off, the player must do so.
If a player's checker is hit while in the process of bearing off, that player may not bear off any others until it has been re-entered into the game and moved into the player's home board, according to the normal movement rules.
The first player to bear off all fifteen of their own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a gammon , which counts for double stakes.
If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a backgammon , which counts for triple stakes.
To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is not a die to be rolled, but rather a marker, with the numbers 2, 4, 8, 16, 32, and 64 inscribed on its sides to denote the current stake.
At the start of each game, the doubling cube is placed on the midpoint of the bar with the number 64 showing; the cube is then said to be "centered, on 1".
When the cube is centered, either player may start their turn by proposing that the game be played for twice the current stakes.
Their opponent must either accept "take" the doubled stakes or resign "drop" the game immediately.
Whenever a player accepts doubled stakes, the cube is placed on their side of the board with the corresponding power of two facing upward, to indicate that the right to re-double belongs exclusively to that player.
For instance, if the cube showed the number 2 and a player wanted to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would lose two, or twice the original stake.
There is no limit on the number of redoubles. Although 64 is the highest number depicted on the doubling cube, the stakes may rise to , , and so on.
In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, while retaining possession of the cube.
A variant of the doubling cube "beaver" is the "raccoon". Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again "raccoon" as part of that cube phase before any dice are rolled.
The opponent retains the doubling cube. An example of a "raccoon" is the following: White doubles Black to 2 points, Black accepts then beavers the cube to 4 points; White, confident of a win, raccoons the cube to 8 points, while Black retains the cube.
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Quick Introduction to Backgammon — basic rules Backgammon is the most popular board game for 2 players. The board consists of 24 triangles with alternating colours — these are called points.
The points are separated into four equal groups, known as Home and Outer boards. Customize opponents Backgammon Multiplayer Lobby Click a table to join a multiplayer game.
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One to three points can be awarded during the backgammon game dependant on where the loser's checkers are on the board when the winner wins.
If the losing player has not borne off any of their checkers by the time the winner has won, the winner will achieve 2 points, and is known as losing a gammon.
If the losing player has not borne off any of their checkers and has checkers in the opponent's home board lower right quadrant or are still knocked off, the winner scores three points, which is known as losing a backgammon.
The doubling cube is a fun option for players who are seasoned backgammon aficionados. Turn this option on or off in the menu at the start of the game.
It is a marker, instead of a die. The opponent must either accept th doubled stake or resign to defeat immediately thus ending the game.
The option to redouble belongs exclusively to the player who accepted the double. Technically, the game can be doubled up to 64 times the score, but it rarely goes beyond 4.
If the "double" is declined, the doubler wins however many points the doubling cube is showing 1 x doubling cube. If the game is played, the resulting score will then be multiplied by the doubling cube number.
This little die adds a lot of fun strategy to the game. This internet game requires strategic thinking skills, so get ready to use your brain like never before.
Will you manage to get ahead of your opponent and remove all your checkers first? Find out and have fun with Backgammon!
Controls: Mouse. Backgammon Rating: 3. Snakes and Ladders. Classic Mahjong.Backgammon is a version of the classic and popular board game that you can play online and for free on cafeballouchicago.com Your objective is to free all your checkers from the board before your opponent. Roll your dice and move your units in your respective direction in order to reach the top right part (in case of the black ones) or the bottom right part of the board (in case of the white ones)%(). Backgammon is the most popular board game for 2 players. The board consists of 24 triangles with alternating colours – these are called points. The points are separated into four equal groups, known as Home and Outer boards. Every player has 15 checkers in predefined locations on the board and tries to move all of them safely to his home board. Backgammon: rules, articles, books, FAQ, glossary, annotated matches, Java backgammon game, hall of fame.